Set BodyShop to "New Project", and select your BodyShop .package.
The icon may still
look like the original Maxis mesh, but even if it does click on it anyawy.
It should now look like this.
The new shoes are not textured, and the old shoes still show -
This is expected, it does not mean there is a problem. We need to correct both the
texture image, and the alpha, to allow for the new parts
Export this skin as a new project and start up your graphics editor.
NOTE: Both PSP and PhotoShop can open the texture .psd file that Al has included.
I'm not sure if other Graphics Editors support .psd files.
If your graphics editor does NOT support .psd files, you can get the freeware program
IrfanView which will open the .psd file,
and let you save it in a format that your editor can handle.